Friday, February 8, 2013

Teenage Mutant Ninja Turtles II: The Arcade Game Custom Album Art (Arcade and NES versions)

Hey guys, well... after making a cover for the original NES turtles game, it got me thinking about the TMNT arcade game.  I figured I wanted to do an album cover for both the Arcade version and the NES version, as they both have separate soundtracks.

First up we've got a cropped version of the arcade flyer.  The highest resolution I could find of this was 850x1000, and after getting cropped, it brought it down to 850x850.

For this, I made two versions. The first with the logo and "original soundtrack" displayed.  The second only has the logo.
Since the game was never released in arcades by anybody except Konami, I figured to only create one series with the Konami logo displayed.

Version 1

Version 2
For Teenage Mutant Ninja Turtles II: The Arcade Game on the NES, it was released under Konami's Ultra Games label, as well as under Konami itself in Japan. I decided to make a few different versions because of this. There's also a version with the "original Soundtrack in the corner, and some version without "original soundtrack" shown at all.  Due to not being able to find a clean version of the source image, I wasn't able to offer as much variation in the versions as I did for the custom album covers of the first Teenage Mutant Ninja Turtles game on the NES. However, I still think you'll be able to find one that is to your liking here.

Version 1-1

Version 1-2

Version 2-1

Version 2-2

Version 3-1

Version 3-2

Version 3-3

Thursday, February 7, 2013

Teenage Mutant Ninja Turtles (NES) Custom Album Art

Alright, here's a cover a lot of you may remember for infamously having all four of the turtles wearing red bandannas  I always thought it was pretty funny, myself.

Anyway, as much as I think the game is just mediocre, and how those underwater levels are incredibly frustrating with that unavoidable electric seaweed... I still find the music to be absolutely incredible. Like a lot of Konami's other work back then, they had very excellent chiptune composers producing tracks for their games. The composer for this game was Keizo Nakamura (Also known as Jigokuguruma Nakamura) who is known for his work with the Konami Kukeiha Club, working on soundtracks for such games as Castlevania: Symphony of the Night, and the NEC PC-Engine dating sim Tokimeki Memorial.

Enough about all that, though. We're here for the turtles! For this cover, I was lucky enough to find the source artwork (Originally illustrated by Michael Dooney) by itself in a fairly high resolution. You can find that source image here and the website it came from here.

Even though this is a Konami game... due to Nintendo's restrictions on publishers Konami had to publish it under their Ultra Games label. So, I initially decided to make two versions, one with the Ultra Games logo and one with the Konami logo. Then I also decided to make a few more versions one with the Nintendo seal of quality, and one without any logo. There's also three different versions of what I wanted to put in the bottom right corner... including one with nothing there.  So, for each logo in the bottom left, there's three different versions, and for the one without any logo in the bottom left, there's three different versions.  That means there's 12 different slight variations on this cover for you to choose from (including one that only has the turtles logo at the top).  Pick whichever version you like the most!
I've also uploaded a zip file with all of the different versions, as well as the original Photoshop document I used to edit it all together. You can find that here.

If you'd like to simply download one of the covers, I've got all of the images uploaded below. Click to view each one full-size.

Version 1-1

Version 1-2

Version 1-3

Version 2-1

Version 2-2

Version 2-3

Version 3-1

Version 3-2

Version 3-3

Version 4-1

Version 4-2

Version 4-3

Saturday, February 2, 2013

1600x1600 image limit?

I've noticed that there seems to be an image size limit of 1600x1600 here on Blogger.  Specifically because that doom cover was automatically re-sized down to that from 3500x3500

I realize many people probably won't need any album art at 3500x3500 resolution... but I figure why bother making something like this a smaller resolution if you don't have to? In 20 years when we're all using 9600x5400 monitors, people will surely be clamoring for higher resolution album art.

Putting all of that aside, I'm not sure what to do about this.  I'm thinking of switching over to something like Flickr or Imgur and simply posting a link to that full resolution stuff alongside the 1600x1600 version I post here (as this is what many people probably prefer currently).

Let me know what you guys would want.

Doom: Music From the Game

I'm not sure where I got that album title from, I don't believe it was ever an official release, however... that is how the files are tagged for me.

I remember that I downloaded all of the tracks off of doomworld.com, pretty sure Bobby Prince put them up there himself, considering the descriptions included there.

Well, turns out I wasn't able to find much of any high resolution custom-made album covers. but, I did end up finding a FUCKING EXCELLENT scan.  It is literally almost as though it wasn't a scan at all, considering how perfect it is.

I honestly didn't even have to do anything except crop & re-size, this scan was so perfect.

So, without further adieu, here's a custom cover for the Doom soundtrack:

Custom Cover

Original Source